MMORPG General News
In Defense of the Subscription-Based MMO
Aubrielle provides arguments why it is good to have subscription based MMOs amongst the multitude of F2P MMOs.
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MMORPG General News
MMORPG Gaming: The Ultimate Nerd Expression?
Fluent explains why in his opinion MMORPGs can be better than single player RPGs
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Poll WatchWhat Combat System Works Best in Isometric RPGs?
Real-Time with Pause
Expected ReleasesJan: Pantheon
Elder Scrolls Online - Loyalty Program Begins
The Skyrim Fansite has news the ESO subscriber Loyalty Program has started.
ESO Subscriber Loyalty Program Begins Today
This afternoon, The Elder Scrolls Online declared that the ESO subscriber loyalty program officially begins. Emails were sent to all active subscribers. The loyalty program, first revealed last month, basically rewards members with special in-game items. The first reward is an Ice Wraith vanity pet known as the “High Hrothgar Wraith.” Pets are being sent out today via in-game mail, but the ESO devs caution that it may take a few days to receive the reward.
ESO Subscriber Loyalty Program
To become a member of the ESO subscriber loyalty program, players must:
- Have an active ESO subscription,
- Have been subscribed for three months (excluding game time included with the initial purchase of The Elder Scrolls Online and any additional complimentary game time).
The program will be expanding over time, and future rewards will be sent to members subscribed for six months. At this time, specific rewards haven’t been revealed. Stay tuned for future announcements.
Pantheon - Updated Atlas & Screenshots
Visionary Realms posted two new updates for Pantheon: Rise of the Fallen this week. The first post talks about an updated game Atlas.
Updated the atlas of Terminus. The map now shows some of the areas and names that are either complete or under development.
The second post shares a few Screenshots of the improved GUI.
Here are some new very-in-progress screenshots, including the first glimpse at our new but VERY early (but semi-functional) UI. You can also see some gameplay going on if you read through the text box. If you have any questions as to what you are seeing, let me know. We're making some serious progress and having a blast of time doing it. Enjoy!
Guild Wars 2 - Free One Week Trial
ArenaNet is now offering a full week of free playtime for Guild Wars 2.
For a limited time, play Guild Wars 2 for free and experience why Guild Wars 2 is the fastest selling MMO in history!
The free trial begins at 12 a.m. PDT September 25, 2014 and ends at 11:59 p.m. PDT October 1, 2014.
We’ve opened up free trial account registration, so you can create an account now, download the game, and get ready to explore the world of Tyria on September 25!
If you participated in an earlier Guild Wars 2 free trial, you’re invited and your existing account will work for this trial too. Download the game now!
Information aboutGuild Wars 2
RPGWatch Feature - In Defense of the Subscription-Based MMO
Aubrielle has written an opinion editorial about why she feels subscription-based MMOs have a lot going for them compared to F2P MMOs.
When the dragon appears, we charge out of the gates and into the blinding snow. A horde of names and robes and armor surge north, ready to destroy the malicious creature for its XP. There's no goofing around, nobody jumping up and down like an idiot. There's no immersion breaking screen names like "xXPwnN00bsXx", no teenage boys awkwardly trying to gain the approval of their peers by spamming chat with hate and slurs. It's just us - the serious players and the mobs. The mobs don't stand a chance, because the players are working as a team.
It just flows like that. Nobody needs to point it out or ask for it to happen. We're all on the same wavelength. As one of the few healers around, I look for players taking a lot of damage, and I hone in on an archer. They're dealing a lot of damage, but they're also taking a lot, and it's not because they're being foolish. It's just a hard fight. I keep them in my sights, healing as needed, and they take time out of the busy, dangerous battle to thank me. After our horde triumphantly slays the dragon, we disperse. Most will remain together, headed south as a set of teams to look for more events to grind. The archer I looked after asks if they can follow me south, joining me to grind those events. We don't talk all that much, but when we do, there's grammar and politeness. I log off that night with a new friend on my list, and so it goes.
Information aboutMMORPG News
Release: In development
SW:TOR - The Return of Revan
Elder Scrolls Online - Update 4 Released
ZeniMax Online has released Update #4 for Elder Scrolls Online. I also have a new video of the Dragonstar Arena introduced in the new patch.
Update 4 is now available on both the North American and European megaserver, and there’s a ton to see in it! The roads to Upper Craglorn are open, and new quests, delves, and the conclusion of the Celestial storyline are all waiting for your group to explore. Visit Dragonstar and prepare to take on the Scaled Court and their new monstrosities.
A new Trial, Sanctum Ophidia, is open. In it, you’ll take the fight right to the heart of the Scaled Court, battling the deadliest among their ranks, including the Celestial Serpent itself. Vanquish it, and you and your allies will enjoy great renown—and great loot.
Let’s not forget the Dragonstar Arena! This entirely new type of challenge is designed for four Veteran players, and will put your skills to the test. Can you survive waves of dangerous enemies and hazardous conditions to prove yourself a champion? With ten arenas in both Normal and Veteran Mode, there’s plenty of blood sport just waiting for the brave.
Of course, there’s much more in Update 4: a new crafting trait, expanded delves, improvements to grouping during quests, and tons of fixes. Make sure to read the full patch notes, and enjoy the update!
Pantheon - New Screenshots Released
Visionary Realms Brad McQuaid posted a new update for Pantheon: Rise of the Fallen this week that shares a few more screenshots on the game.
Bah, why wait a couple of days? I looked through the various zones being worked on and grabbed some graphical goodness. As always, please remember this is work-in-progress, and that the different areas shown are at different points in terms of being finished. So, for example, lighting and sky will look better in some shots vs. others. That said, I think it shows our world building team is NOT fooling around and we are building the world of Terminus!!
Landmark - Free Keys for Yogventures Backers
PC Gamer has news that the makers of the failed Yogventures kickstarter are giving every backer a free Landmark key to apologize for the failed project.
Previously on the Adventures of Yogventures: Yogscast raise over half a million dollars in Kickstarter money to make an open world sandbox, that game is eventually cancelled, backers are understandably not happy, and a game called TUG is offered as a replacement. Now: backers have received a game key for Sony Online Entertainment's Landmark as well. Yogscast have struck a deal with SOE to provide Yogventures backers with a key for Landmark's Settler Founder's Pack, which gives immediate, "unrestricted" access to the closed beta and a few small digital doodads as well.
It's worth pointing out that (EverQuest Next crafting-sandbox prologue thingy) Landmark will be a free-to-play game when it releases properly, so Yogventures backers aren't exactly being given another free game here, but rather advance access to Landmark's closed beta, at a tier that would have set them back $20/£15 otherwise. If you backed Yogventures, you should have received an email by now with details on how to claim your game key; SOE are also offering 7 days' free access to Landmark at this link, whether you were a Yogs backer or not.
Release: In development
Landmark - Live Highlight Update
EQ Hammer has a list of topics, and answers from Sony Online for Landmark.
Is there a guild cap limit?
Not currently. We’ve talked about instituting one just for ease of maintenance, but it’s not necessary at this time.
What about key binds?
We know that there are some issues with key binds. We’re working on them, although the fix won’t be in this update.
Animations are sticking when chopping wood. Will that be fixed?
We’re aware of it, and we’re on it.
Will there be a way for game makers to set what heroic movement players can use?
We’re working on that. The design team wants you to be able to specify as much as possible, so expect to see things expanded in the weeks ahead.
Will we ever get external email notices when claims are about to expire?
We’re working on some upgrades to upkeep management, and that will possibly be included. We’d also like to give you the ability to drop your claim back into the world instantly if it has expired and the space is still available. That’s a complicated thing, so it will take some time. We also want to extend the upkeep limit as a reward for active players.
We hate the “F to Interact” and “E to Grapple” UI icons. Can we get rid of them?
They’re more annoying than we had anticipated. We’re looking at ways to reduce that.
Will there be more weapons?
“Oh, heck yes!” - Dave
Release: In development
Elder Scrolls Online - Post-Launch Layoffs
Gamasutra has news that Zenimax Online has fired an unknown amount of staff responsible for Elder Scrolls Online. Here are the details straight from the website.
Elder Scrolls Online developer Zenimax Online Studios has suffered an unknown number of layoffs today as the studio restructures to support the game in the wake of its April launch."As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch. Now that we are nearly 6 months post launch, we have a thriving online community in a game that runs smoothly. We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force."
Parent company Zenimax Media has not disclosed exactly how many people lost their jobs, but a company representative confirmed the layoffs and gave the following statement to Gamasutra by way of explanation:
"We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC and Mac players, prepare the game for its console launch, and handle our planned expansion into important international territories. As for customer service, we continue to operate large support centers in Hunt Valley, MD and Galway, Ireland."
Pantheon - Progress Update & Video
Visionary Realms released a new work-in-progress video for Pantheon.
Video showing latest development progress, including database-driven NPC population, polished zones, and original music. Make sure you set it to 1080p!
He also released a new progress update a day after the video.
Wasn't that video update fantastic? This team we have built is composed of some awesome and very hard working people. Please give a big round of applause to all the team members who have poured out their time, their energy and sacrificed a fair amount of sleep to make this happen. They are doing such a great job and giving so much of themselves to bring this game together and we are ever thankful for the time they have contributed to this project.
We have had a lot of new additions to the team, so many that we have now closed applications to the Lore team nor we are seeking any more music composers presently. We are only accepting applications for exceptionally talented (ie: extensive experience with) Unity 3D programmers, worldbuilders, and 3D artists. If you or someone you know qualifies in one of these categories please send us a PM here on the website or send us an email and we will proceed from there. Thank you to everyone who has expressed interest. We are so thankful to each one of you for your passion and dedication to helping us create Pantheon.
RuneScape - Frees Up Millions of Accounts
If you played RuneScape in the past and haven't logged on to your account in a while you may be out of luck. The developer has deleted millions of account names.
RuneScape frees up tens of millions of dormant account names: Who will become the new ‘King_Elf’?
29th August 2014: The multi-award winning fantasy MMORPG, RuneScape, has announced that it is to free up millions of long-term dormant account names for use in the game. Sixty-six million character names, out of the 220 million player accounts created since its 2001 launch, will again become available for use. For the first time in over a decade, someone can give themselves such ‘illustrious’ names as, Lord_Mage, King_Elf, Fonz, and even … GaryBarlow.
Approximately 20 percent of the dormant accounts – around 13 million – will be released ready for new owners this week alone. The first batch of character names were made available to the RuneScape community on 5th and 13th August, with such ‘desirable’ titles as Banksy, ElloEllo, and C akelord up for grabs. Further character names will be released in the weeks ahead.
For the first 24 hours after the release of each batch, players who want to change their name will require a minimum total level of 1,000 to do so. This allows those who have invested their time in RuneScape to grab the name they want ahead of newer account holders. Once the 24 hours have passed, all members will be eligible.
The release of millions of dormant names comes after RuneScape celebrated strong growth of 20 percent in both subscribers and active players in July this year alone.
Venture forth into the rich and immersive medieval fantasy world of Gielinor, where even the smallest of actions affect the vast world around you. Recognised repeatedly by Guinness World Records as the world’s most popular free-to-play MMORPG, RuneScape offers unparalleled levels of choice to its players, where they can be anyone, go anywhere or slay anything in their own unique open world adventure alongside millions of other players. Start the world’s most rewarding adventure today at www.RuneScape.com.
Pantheon - Next Weekly Update
Visionary Realms Brad McQuaid posted a new update for Pantheon: Rise of the Fallen.
Ok, the movie is not going to be ready by the weekend; maybe Tuesday... The team is working VERY hard, but there's 'too hard' and I don't want to see people get burned out. That said, here's a bunch of shots showing what we're working on, namely zoning, population (from the database -- truly data-driven), and putting some of the UI elements back in.
Once we have a couple populated zones (which will happen in the next couple of days) and once we've made a movie for you guys, the next step is NPC AI, movement, and pathing. Then after that, combat. So we are making HUGE measurable forward progress. That said, the screens I'm sharing have visual glitches in them and such, so please always remember we're still very much in development and pre-alpha Thanks I hope you enjoy them anyway -- I'm excited because it's really starting to look like a game!
The screenshots are from Halnir Pass and Mah'rela Island. Then there's two in-unity shots of the Weeping Isles. And then one shot from the database showing all the mobs and their x,y,z,rotations for you tech-heads.
(ps. yes, I know the majority of assets were purchased -- please read my earlier posts and blogs regarding this).
-The Pantheon Team
Elder Scrolls Online - Test Update 4
The website of The Elder Scrolls Online has another post with information that you can now test out update #4, and give ZeniMax Online feedback.
Update 4 just made it to PTS, and we want you to check it out. The new Upper Craglorn region, Serpent Trial, the Dragonstar Arena, and lots of tweaks and fixes are coming in the patch, and you can help us put on the finishing touches and get it ready for launch.
We need heroes like you to log onto the PTS and give the new features a try. In the interest of making it easy to participate in the testing, Character Templates are available so you can create a ready-to-go VR 14 character and see the new content right away. We are also working on the ability to copy your live server characters over to the PTS. We’ll let you know as soon as that option is available.
For those of you who like a challenge, we want your help testing the Dragonstar Arena. If you can complete it on Veteran Mode on the PTS, you’ll be invited to a special Q&A session with the devs. Find out more here!
If you’re planning on livestreaming any content from Update 4, such as the Serpent Trial or Dragonstar Arena, we’d love to see it! Just send us a tweet @TESOnline with the information.
Grab your guild and spend an evening with all the new fun this week, and let us know what you think and if you run into any issues.
If you've never tested on the PTS before, it's easy to set up. Just open the ESO launcher, go to the options menu, and click on "Show Public Test Environment." Once you do that, you'll be able to download the client and play on the PTS by selecting it under "Games" on the left-hand side of the launcher.
Diablo III: Reaper of Souls - Video Roundup
Well I found another hilarious Honest game Trailer this time for Diablo 3. So sit back and be prepared to laugh at how true marketing should be done once again.
From Blizzard, the company that keeps remaking all of its original franchises, comes the series that will send you to hell and back - Diablo. Trailers that tell you the TRUTH about your favorite Video Games: Honest Game Trailers. These are the hilarious trailers the game developers don't want you to see...
And here is a new video interview from IncGamers about the upcoming game patch.
The developers discuss the changes incoming with Patch 2.1 due for release in August 2014. Transcript and observations of what was discussed. http://diablo.incgamers.com/blog/comm...
Information aboutDiablo III: Reaper of Souls
SP/MP: Single + MP
Elder Scrolls Online - Loyalty Program
The website of The Elder Scrolls Online has a new post with information about a Subscriber Loyalty Program from ZeniMax Online. Here are the details.
Since launch, we’ve loved sharing the adventure of ESO with you as you explore ever-growing Tamriel. There’s so much more on the horizon, but we think it’s important to give some special recognition to those of you who have already been there every step of the way.
Starting in September, we’ll begin emailing all eligible paid subscribers about the first of our loyalty rewards. Every paid account that has been subscribed for three months (excluding game time included with your purchase of ESO and any additional complimentary game time) will receive a High Hrothgar Wraith vanity pet that will let you show your dedication to saving Tamriel wherever you adventure in-game. The loyalty program will keep expanding over time, so keep an eye out for more tokens of our gratitude if you’re a longtime player. Our next reward will be granted for those who have subscribed for six months—we’ll reveal it to you soon.
If you haven’t kept your subscription active, don’t worry. You’ll still be able to get the pets and other upcoming rewards once you meet the requirements. Stick with us, and you’ll have quite the collection to show off before long.
Elder Scrolls Online - The Road Ahead #5
The Elder Scrolls Online has another The Road Ahead update with more information on future fixes, and other updates from Game Director Matt Firor.
Greetings, everyone, and welcome to the latest Road Ahead update. It’s been a busy month for ESO: Update 3 has been released, we’re already looking ahead to Update 4 (check out the trailer), and we presented the in-depth Future of ESO panel at QuakeCon. If you missed the panel, where a team of our developers gave everyone a detailed look at upcoming features and answered questions from fans, you can watch the entire thing here.
As always, thank you so much for being part of the ESO community. The players that populate an online game can add so much to the experience, and more than once I’ve seen players remark that ESO has one of the best, most helpful, and most fun groups in gaming. Thank you for making the game environment so welcoming and enjoyable for everyone.
Pantheon - New Mini Update
Visionary Realms Brad McQuaid posted a new mini-update for Pantheon: Rise of the Fallen, and included a couple of new screenshots of the game.
Ok, we are getting ready to show some serious forward progress, hopefully by this weekend. In the interim, I wanted to post a few screenshots of Halnir -- you've seen the zone before, but not polished like this. Also, we changed our in-house tool to a web based asp.net app. Probably not interesting to everyone, but still worth posting a couple of shots I think.
Elder Scrolls Online - Update 4 Preview Video
ZeniMax Online has released a preview video of the next update for Elder Scrolls Online.
Update 4 is on its way to ESO with tough new challenges. The mysterious tale of Craglorn continues as you and your friends explore a new region of the Adventure Zone and take on the new Trial that awaits you there. You’ll also find a new kind of challenge for your group: the Dragonstar Arena is ready to put the toughest heroes to the test. Watch the video now and prepare for new quests, delves, Trials, and much more in Update 4, slated to launch in September.
Neverwinter - Tyranny of Dragons Released
Perfect World Entertainment sent over a new press releases with news the next expansion for the F2P RPG Neverwinter called Tyranny of Dragons has been released.
CULT OF THE DRAGON INVADE FAERÛN WITH NEVERWINTER: TYRANNY OF DRAGONS
New Expansion Brings Scourge Warlock; Dragonborn to Epic Encounters with Dragons
REDWOOD CITY, Calif. – August 14, 2014 – Today, Perfect World Entertainment Inc., a leading publisher of widely-acclaimed free-to-play MMORPGs, announced that Neverwinter’s newest content update – Tyranny of Dragons – has officially launched in North America and Europe. Neverwinter: Tyranny of Dragons brings forth one of the largest content updates for the Dungeon & Dragons MMORPG, including a new playable class, a new playable race, new heroic encounters and a new dungeon and skirmish for adventurers to explore.
Starting today, players can play as the Scourge Warlock class. Offered as part of the free update, the Scourge Warlock focuses on ranged damage and curse mechanics, making it an excellent support role for parties. The new Scourge Warlock adds unique options for teams of players as they battle through regions overrun with the Cult of the Dragon, culminating in new heroic encounters with several dragons from Dungeons & Dragons lore.
Neverwinter: Tyranny of Dragons also brings a new skirmish and dungeon that puts the teamwork skills of Neverwinter players to the test. These new instances take players on a journey through unfamiliar environments including Lostmouth and Tuern as they uncover storylines from Dungeons & Dragons fiction. Also available is the new Dragonborn premium race, allowing players to step into the role of the dangerous and powerful Dragonborn.
“As fans of the series, we are constantly looking at ways to build on our players’ Neverwinter experiences, and ensuring that they live up to the lore of Dungeons & Dragons and the core D&D experience we all love,” says Rob Overmeyer, Executive Producer of Neverwinter. “It’s not possible to have too many dragons in Neverwinter and our team has heard the calls from our community. We work tirelessly to continue to bring great gameplay, good times and epic moments to our game. We look forward to watching our players take on the onslaught of dragons in Neverwinter: Tyranny of Dragons.”
Watch the Official Gameplay Walkthrough Trailer here: youtu.be/zY5EbnifL0k?list=PL27253BF6D727E4D4
SW:TOR - Galactic Strongholds Trailer
BioWare released a new trailer for Star Wars: The Old Republic Galactic Strongholds.
Watch the Galactic Strongholds GamesCom Trailer and see how you can get your own Stronghold on four iconic planets including Tatooine and Coruscant! Express your creativity and personal style by customizing and showing off your Stronghold to friends. Plus rally your guild aboard your own Guild Flagship and conquer planets across the galaxy in the new Free-to-Play Star Wars™: The Old Republic™ Digital Expansion: Galactic Strongholds!
Subscribe today and move into your own Nar Shaddaa Sky Palace early when you join Subscriber Early Access beginning August 19th. Welcome Home!
Neverwinter - Tyranny of Dragons Trailer
Perfect World Entertainment & Cryptic Studios released a new gameplay trailer for the next expansion for Neverwinter called Tyranny of Dragons.
Season of Dragons roars on with the brand new Official Gameplay Walkthrough for Tyranny of Dragons! Experience the new Dragonborn player race, get guided through the powerful dark magic abilities of the new Scourge Warlock class, and get prepared for the invasion of Faerûn by dragons & the nefarious Cult of the Dragon.
Elder Scrolls Online - Update 3 Released
ZeniMax Online has released the next update for Elder Scrolls Online, and posted information on the games website with the changes.
Update 3 is Live!
Update 3 has arrived on the live servers today, bringing more customization, mercantile opportunities, and fixes to ESO. Let’s take a look at the highlights.
The dye system is here, giving you the chance to add a personal touch to your armor. New dyes are earned by completing achievements, and dyes for those you’ve already finished will already be unlocked for you. Dyeing your armor is as simple as approaching a dye station and selecting your favorite color scheme. We can’t wait to see what you come up with.
Guilds have good reasons to be excited about the update, too. Guild leaders can now create custom guild ranks and design their own guild tabard. There are tons of icons, colors, and tabard shapes available, so pick your favorites and put your guild’s identity on display. There’s more: guild stores can now be found throughout Tamriel. On a weekly basis, your guild can bid on one of these locations. If you win, your guild’s store will be available to the public, and you’ll make some gold from the sales!
As always, plenty of fixes and improvements are packed in along with the new features. To get all the details, read the full patch notes. We hope you enjoy the update, and we can’t wait to see what you think. See you in Tamriel!
Pantheon - New Weekly Update Posted
Well its time for another update from Visionary Realms Brad McQuaid. He shares a few more images, and gives a brief update on the games development progress.
Update for this week: Programming continues to work on animations and other polish issues. Tools are being ported to web apps as opposed to native windows apps for a variety of reasons. We are interviewing a 3D artist that has promise. Lore is working on the map and we should have a world map soonish to share with you. World Building continues forward. The screenshots for this week are for a different island (Mah'rela Isles) being worked on by a different world builder, but they WILL look similar for now because of the shared assets.
Elder Scrolls Online - A Balancing Act
Sean Engemann from Cheat Code Central has penned an editorial about this game.
In it, he discusses the Nightblade class, Bethesdas recent updates to the and much more.A quote about the Nightblade class:
I felt sorry for anyone who rolled a Nightblade class, as there longwinded adventure up to Craglorn was met with dismissal from nearly every group invite, with their class being underpowered for the Adventure zone. Some updates to the class have been implemented, though the stigma remains, and the class is still behind in the damage stats. I had a hard enough time with my Templar trying to join runs through the Aetherian Archive and Hel Ra Citadel.
Ultima Forever: Quest for the Avatar - won't last forever
Seems Ultima Forever won't last forever...
With Mythic's shutdown we could foresee the game closure, ...but it could have been maintained for a few more months.
However, it's official, the game will shutdown on August 29th 2014.
Ultima Forever was far from being a real Ultima, but was not really bad. It has suffered mainly from its' awful business model (F2P + heavy microtransactions), but also from bad game support (no updated, no new content). With a fixed price and better support its' fate could have been really different.
Quite sad to say goodbye to another Ultima... Let's hope Shroud of the Avatar will be better and more Ultima-ish.
As seen on the game facebook page :
Strangers, Seekers and Avatars all,
While the past year has certainly been quite the adventure – in Britannia and beyond! – that adventure is now drawing to a close, as the time has come for us to say goodbye. As of Aug 29th 2014 (11:00 AM EDT), Ultima Forever will be shutting down its online services, and will no longer be available to play.
This was a very difficult decision for us to make. We’ve seen the game through ups and downs, and hope that you’ve enjoyed playing it every bit as much as we had making it! Through it all, it’s been players like you who’ve made it all worthwhile.
To thank everyone for their loyalty and support, for our last month of live operations, the following changes will be made to the game:
• Significantly boosted Virtue and Reputation rewards
• Equipment degradation to be disabled (no damage to worn/equipped items)
• Increased drop rate of Gold keys
• The in-game store will no longer sell premium currency (Silver and Gold keys)
We invite you to share your favorite game memories with us here in this very thread!
From Lady British, the Gypsy, and all the other citizens of Ultima Forever’s Britannia: Thank you for your time spent in our world; we’re going to miss you very much!
Remember and uphold the Virtues, always!
- The Ultima Forever Team
Information aboutUltima Forever: Quest for the Avatar
SP/MP: Single + MP
Neverwinter - Coming To Xbox One
Perfect World Entertainment & Cryptic Studios announced in a new press release that Neverwinter will be released on the Xbox One for console players.
NEVERWINTER COMING TO XBOX ONE
Perfect World Entertainment and Cryptic Studios to Bring Acclaimed Free-to-Play MMORPG to Console Gamers
(Redwood City, CA) July 30, 2014 - Perfect World Entertainment Inc., a leader and publisher of widely-acclaimed free-to-play MMORPGs, announced today that Cryptic Studios is bringing popular free-to-play MMORPG Neverwinter to consoles. Available first, free-to-play with Gold* on Xbox One, the all-in-one games and entertainment system from Microsoft, Neverwinter – set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast – is the first free-to-play title from Perfect World Entertainment and Cryptic Studios that will be launched on both PC and console platforms.
Players in North America and Europe can expect Neverwinter for consoles in the first half of 2015.
"Neverwinter is our premier title to bring to console players,” said Perfect World Entertainment CEO, Alan Chen. “Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms. Being able to bring Neverwinter to the Xbox One is a critical achievement for Perfect World. It is our first step taking our games beyond the PC market.”
Entering its fourth module on August 14, 2014 with Tyranny of Dragons, Neverwinter continues to provide authentic Dungeons & Dragons narratives and gameplay opportunities since launching in Summer 2013, and continues to grow with the D&D fan base.
“The addition of the new platforms is another piece of exciting news for Dungeons & Dragons fans in this pivotal year,” said Nathan Stewart, Dungeons & Dragons Brand Director. “We continue to work closely with Perfect World and Cryptic Studios to bring exciting new stories to players around the world.”