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Asheron's Call: Throne of Destiny

2015-03-12

Asheron's Call Retrospective

Fluent takes us back to the past in his new retrospective article for Asheron's Call.
» Continue reading the article...

MMORPG General News

2014-09-19

In Defense of the Subscription-Based MMO

Aubrielle provides arguments why it is good to have subscription based MMOs amongst the multitude of F2P MMOs.
» Read the article

Recent articles





Picture Watch

Might & Magic III: Isles of Terra
Box Art

Poll Watch

How well funded do you prefer your games to be?
Mega Bucks AAA+
14.81%

Noticeably well funded
31.48%

Fairly well funded
46.3%

Limited
3.7%

Struggling
1.85%

Cheap and cheerful
1.85%

Vote

Expected Releases

Jan: Pantheon

Forum Watch

First person mode in the works, looks pretty sweet by Kordanor
"Nextgen" GPUs by Kordanor
The Science Thread by pibbur who
Metal Gear Solid 5 by Alrik Fassbauer
The SWTOR thread by Alrik Fassbauer

April

Fable Legends - Wasn't a Disaster

by Myrthos, Tuesday - April 26, 2016 20:01

Without the game ever being releeased, Eurogamer concludes that Fable Legends wasn't a great Fable game, but was no disaster either.

Was Fable Legends another victim of the Xbox One's wayward direction in its early days? Maybe so, Lionhead's illustrious career coming to a miserable conclusion with two titles were hamstrung by the wider ideals imposed upon them, The Journey by its marriage to Kinect and Legends by its association with online that was always an awkward fit for the world of Fable. For all its troubles - and, more specifically, the failings of motion control - The Journey contained enough craft and heart to warrant its existence. Legends looked like it had enough to deserve a shot at a wider audience, even if it was never going to be a huge success. It was destined never to be. Fable Legends' closed beta was switched off last week, and its chances of being resurrected look slim. Albion might live on through another studio's work, but Lionhead's own take on its own fabled land is no more.

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC, Xbox One
Release: Canceled

Details

Elder Scrolls Online - New DLC May 31st on PC

by Silver, Tuesday - April 26, 2016 10:04

New DLC has been announced as reported by Gamespot. Titled 'Dark Brotherhood' the DLC sees you return to the Gold Coast last seen in Oblivion. PC players get it first with a release date of May 31st.

The Elder Scrolls Online continues to grow and evolve, with its latest DLC pack, Dark Brotherhood, scheduled to come out on May 31 for PC and Mac. Bethesda announced the release date today, also confirming that console versions will come out on June 14 for Xbox One and PlayStation 4.

[...]

The new Dark Brotherhood DLC pack sees players joining an "infamous guild of assassins" in the region of the Gold Coast, which was last seen in 2006's The Elder Scrolls IV: Oblivion.

The content comes with a new passive skill line, "hours" of new quests to take on, more gear, and new world boss encounters, among other things.

"Become the deadliest assassin with a new and exclusive passive skill-line, defend the Brotherhood against a mysterious foe in hours of new story content, prove your skill for homicide in new repeatable assassination quests, and more," reads a line from the DLC's description.

Though Dark Brotherhood doesn't officially launch until next month, PC players can test it out on The Elder Scrolls Online's public test server starting today, April 25. For lots more on Dark Brotherhood, check out this blog post.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

RuneScape - NXT - Game Client Released

by Silver, Tuesday - April 19, 2016 12:21

Runescape have released a new game client NXT.

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NXT - New Game Client | Now Live for Everyone

NXT - RuneScape's all-new game client - is here!

This means better RuneScape performance than ever before, and it looks great too - vast viewing distances, dynamic shadows and beautiful lighting effects.

To celebrate, embark on Benedict's World Tour: a globe-trotting mini-adventure that's perfect for taking in the sights.

NXT is available to download now - for everyone. Enjoy!

 

RuneScape

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Shroud of the Avatar - Just a World for Digital Goods

by Myrthos, Friday - April 01, 2016 12:10

Clicqist's Joanne Mueller has written a piece about Shroud of the Avatar, which states that the game is nothing more than a world to store digital goods in and that Portalarium are milking their backers and players for more money.

Shroud of the Avatar: Forsaken Virtues is currently available as an “Early Pre-Access” Alpha build on Steam. For a title that promised to be the first of five I think it’s a little disappointing that they haven’t managed to advance to a complete version of the first game yet. How many years will it be before the story finds a conclusion at this rate? Despite the lack of polish, the game retails for $44.99 and is updated frequently, though many promised features are still noticeably lacking.

This seems to own in large part to Portalarium Inc.’s focus on the MMO aspects of the game over the solo experience that role playing fans were so passionate about when they backed Shroud of the Avatar.

Portalarium has stated that they needed to fully build the infrastructure for the multiplayer mode first, then go back and layer the single-player narrative on top of that. This may very well be true, I’m no game developer, but some of the things they’ve allotted time and resources to working on don’t seem necessary, except as a means of squeezing more funds out of their player-base.

Thanks Couch.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

March

Otherland - Update

by Myrthos, Thursday - March 31, 2016 12:23

Otherland, the MMORPG based on Tad Williams' novels and which is currently in Early Access on Steam, has seen a large patch.

Hamburg, March 31, 2016 – Otherland, the Online RPG based on Tad Williams's famous novels, is available on Steam as an early access version with a brand-new update including three factions, various game optimizations, and numerous new quests.

Otherland's most important new feature is the much-anticipated introduction of factions. From now on, players will have the chance to actively take part in the conflict between the Red and White Armies – and the Hackers will also play an important role. Traders of the corresponding factions will provide players with epic endgame gear that will be essential for the dungeons and raids currently in development. Also part of the update are a raise of the level cap up to level 60, a total of 90 all-new daily quests, 20 new locations, optimized enemy skills and balancing, 12 new Mars quests, and a re-worked SOMA drop rate.

Additionally, the update will fix a number of display problems, improve the overall performance of the location 8Squared, and include extensively optimized collision models and detection as well as character and NPC pathfinding.

In the MMO Otherland, the players explore a gigantic multiverse composed of various fantasy and sci-fi worlds and constantly improve their extraterrestrial equipment to succeed in challenging fights. 4 character classes, PvE and PvP battles, an action-oriented combat system, 5 unique locations, a virtual home for every player, and clan wars in individually designed worlds will make Otherland fans lose all sense of time and space. The game's story, a sequel to the famous novels, is a treat for both fantasy and science fiction enthusiasts.

Patch notes can be found here.

Otherland

SP/MP: Massive
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: In development

Details

Guild Wars 2 - Legendary Weapons Suspended

by Myrthos, Wednesday - March 30, 2016 12:31

TechRaptor have an article about the indefinite suspension of the development on a new set of legendary weapons for Guild Wars 2, which was originally scheduled to be released with the Heart of Thorns expansion.

The decision has created division in the community as fans rush both to defend and condemn ArenaNet for the removal of content felt promised by an expansion long-since purchased. O’Brien has taken to the forums in effort to defend the decision and point out the slew of features that did indeed launch with Heart of Thorns, including Guild Halls, new Elite Specializations, and The Revenant, an entirely new profession. For some, however, his defense has fallen on deaf ears in the wake of ArenaNet’s instances of over-promising on what exists now as unfinished raids and missing Fractals content and updates, both part of an expansion launched last year. This is in addition to the stagnation of Living World content and abundant, long-standing issues with WvW population imbalances.

Guild Wars 2

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Elder Scrolls Online - Thieves Guild Released

by Myrthos, Wednesday - March 23, 2016 23:07

The third DLC for The Elder Scrolls Online, Thieves Guid, has been released.

Thieves Guild, the third DLC game pack for the award-winning multiplayer roleplaying game The Elder Scrolls Online: Tamriel Unlimited, is now available worldwide for Xbox One and PlayStation 4.

Join the Thieves Guild of Abah's Landing to become the newest recruit in their organization of pickpockets, burglars, robbers, and thieves. The latest DLC game pack for the award-winning The Elder Scrolls Online: Tamriel Unlimited takes you to Hew's Bane - an all new zone to explore located in the southern peninsula of Hammerfell. Combined with new story content that will bring you back to all your favorite areas of Tamriel, Thieves Guild offers unexplored delves, powerful group bosses, and much more!

Thieves Guild is included with an active ESO Plus membership or will be available for 2,000 crowns via the ESO Crown Store.

Additional DLC Details:

Brand New Story Content
Help restore the Thieves Guild in Abah's Landing, currently besieged by the mercenary force known as the Iron Wheel. After a high-stakes heist gone horribly wrong, the Iron Wheel will stop at nothing to destroy the Guild. Hours of story content await as you solve the mystery of the Iron Wheel and restore glory to the Thieves Guild.

New Criminal Activities.

Leveraging ESO's Outlaw Refuges, Thieves Guild quests take you all over Tamriel to engage in - and profit from - criminal activity such as stealing, looting, and pickpocketing. Heists, a new quest type, allow you to hone your thieving skills by adding trespassing and stealth/hiding mechanics that enable you to break into warehouses and homes in Abah's Landing to relieve merchants and citizenry of their goods. Beware of the guards!

New 12-Player Trial
With both Normal and Veteran difficulty modes, the Maw of Lorkhaj 12-Player Trial will test your allies and your courage. Breach the gates of an ancient Khajiiti shrine, and confront the ghostly legions of Namiira in eerie lamp-lit corridors - complete with ruthless new enemies, terrifying bosses, and a wealth of treasure from the depths of Oblivion.

All-New Skill Line
Want to enhance your character with all-new thieving, sneaking, and stealing-related passive skills? You're in luck! The Thieves Guild in Abah's Landing will teach you these skills as your progress through the ranks of the organization.

Thieves Guild-Exclusive Rewards and Items
Earn new items through in-game quests and browse Thieves Guild-themed items coming to the Crown Store soon.

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Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Neverwinter - Portobello's Campaign Game

by Myrthos, Tuesday - March 22, 2016 12:21

A new in-game campaign for Neverwinter's Portobello's Campaign, will be available at the end of the month.

A New Dungeon Master Enters Neverwinter!

Portobello DaVinci now joins Respen Durothil with his own “marvelous” game in Neverwinter’s newest event – Portobello’s Campaign. Chris Perkins, principal story designer for Dungeons & Dragons, joins the cast of Neverwinter as adventurers play through an all-new Dungeons & Dragons tabletop experience inspired by the popular Acquisitions Inc. live games presented by Wizards of the Coast and Penny Arcade. This brand new event will be available for Neverwinter PC on March 31.

In the effort to bring the best Dungeons & Dragons tabletop experiences to the digital space, the content in Portobello’s Campaign is heavily inspired by the Acquisitions Inc. live game from PAX Prime 2015. Dungeon master Portobello DaVinci brings adventurers to the Burrow Dawn Inn to participate in a brand-new, super-meta tabletop adventure. The new MMORPG campaign brings a cast of new characters including Flabbergast and his cat, Mr Snibbly, as well as two gargoyles that appeared in the live game. A full replay of the PAX Prime 2015 live game can be found here.

Cryptic Studios has included a full-fledged, in-game campaign for the month-long Portobello’s Campaign that will give players progression through the content and more rewards than previous iterations of the event. These rewards include a new artifact item and companion, including the Apocalypse Dagger artifact and Staldorf modeled after the items from the live game.

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Neverwinter

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Camelot Unchained - Interview @ MMORPG

by Myrthos, Friday - March 18, 2016 12:36

MMORPG interviews Mark Jacobs about the development of Camelot Unchained, focussing on the crunch mode the team is in now, in order to get ready for beta.

MMORPG: How are the first days of Beta crunch going?

MJ: Great so far. No blood has been spilled, lots of good food has been prepared by Lady J (as I type this, she is headed here with carnitas, tacos, lots of fun side dishes), and the code and art assets continue to fly out of the studio. Hopefully, we’ll be able to lasso those and get them into the game before they fly away and we can’t use them in Beta!

In all seriousness, everything is going fine. Important elements of the game are being added, and it’s nice to see us be able to begin to shift our focus away from just making a great engine to making a great game. It’s been a long time since we’ve been able to really focus most of the team on making game assets, rather than having a real split between engine assets and game assets.

 

MMORPG: Alpha seems to have been the foundational tech testing phase, which a little bird told me CU absolutely excelled at! Beta sounds like it will be the first phase where CU starts to mechanically and physically resemble the game it will become, is the team as excited as the backers are to see that to come to fruition?

MJ: Oh yeah. We want to start putting in more game stuff just as much as our Backers want to see us putting in more game stuff. It really is a two-way street, as most of us are gamers and MMORPGers as well. On a personal level, I’m happy that we are going to have the first bits of crafting in the game in time for Beta 1. I’ve been working on the spreadsheets for quite a while, and it’s nice to be able to see it in the game, even in a very rudimentary form. And again, as most of the team are gamers, and some are hard-core MMORPGers, it’s great to be able to see some of the things we’ve talked about wanting to have in an MMORPG in our own game.

Thanks Couch.

MMORPG News

SP/MP: Massive
Setting: Unknown
Genre: MMORPG
Platform: Unknown
Release: In development

Details

Everquest Next - Cancelled

by Silver, Sunday - March 13, 2016 23:57

Everquest Next has been cancelled. Daybreak Games published a letter to the community explaining why.

For those familiar with the internals of game development, you know that cancellations are a reality we must face from time to time. Inherent to the creative process are dreaming big, pushing hard and being brutally honest with where you land. In the case of EverQuest Next, we accomplished incredible feats that astonished industry insiders. Unfortunately, as we put together the pieces, we found that it wasn't fun. We know you have high standards when it comes to Norrath and we do too. In final review, we had to face the fact that EverQuest Next would not meet the expectations we - and all of you - have for the worlds of Norrath.

[...]

The cancellation announcement ends on a slightly more positive note, suggesting that Daybreak's "passion to grow the world of EverQuest remains undiminished". With H1Z1 doing so well for the company, however, you wonder just how much incentive there really is to make another push for EverQuest at the present time.

Source: PCInvasion

Everquest Next

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Interview @ Metro

by Myrthos, Tuesday - March 08, 2016 12:27

In an interview with Metro, (ESO) director Matt Firor talks about the future of the game and MMOs and that making a game like this being very hard.

GC: How do you feel The Elder Scrolls Online has performed since launch and what are you most pleased with? What do you think were the biggest mistakes at launch and what do you think ESO offers that other MMOs do not?

MF: ESO is doing awesomely! Our success has gone a bit under the radar so to speak, but we are very happy with where we are. I am very pleased that we developed a game that can take so many different types of gamers and give them different play experiences – but all the while introduce them to other play styles and stay true to the Elder Scrolls lore. I’m also extremely happy with how our technology works behind the scenes. We don’t get to talk about that enough, but we seamlessly hide server transitions and instancing, which allows players to simply choose a region megaserver (Europe or North America), and the technology does the rest.

To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that. If you want to play it super-grindy with dungeons, Trials, and group bosses as the core of you experience, you can join up with others and do that too.

It’s really up to you to figure out how you want to play it, as we don’t enforce a play style one way or the other. In fact, ESO has been super-successful at taking gamers not used to massive online games, introducing them to the concepts of group play by making it fun and optional, and turning them into online gamers.

I think we could have done a couple of things better at launch like setting proper expectations for our betas (which for the first few were done primarily for technical scaling testing, not for game testing), and we definitely launched with a content bug that prevented many players from completing quests.

Thnaks Couch.

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Fable Legends - Canceled & Lionhead Studios to close

by Hiddenx, Monday - March 07, 2016 23:47

PC Gamer reports bad news for Fable Legends:

 

Fable Legends is cancelled, Lionhead Studios to close

Microsoft has just announced that the long-in-development Fable Legends is canceled, and furthermore that it is “in discussions with employees” about closing down Lionhead. That's not the end to the bad news, either. Press Play Studios, which had been working on the Xbox One-exclusive Project Knoxville, will also be shut down.

“These have been tough decisions and we have not made them lightly, nor are they a reflection on these development teams—we are incredibly fortunate to have the talent, creativity and commitment of the people at these studios,” Microsoft Studios Europe General Manager Hanno Lemke wrote on the Xbox Wire. “The Lionhead Studios team has delighted millions of fans with the Fable series over the past decade. Press Play imbued the industry with a unique creative spirit behind games like Max: The Curse of Brotherhood and Kalimba, which both captured passionate fans. These changes are taking effect as Microsoft Studios continues to focus its investment and development on the games and franchises that fans find most exciting and want to play.”

Reasons for the cancellation of Fable Legends, which was touted for cross-platform play between the PC and the Xbox One, haven't been given, but the game was conspicuous by its absence at Microsoft's "Spring Preview" event a fortnight ago. Despite the "in discussions" wording of the statement, the closure of Lionhead seems certain because you don't announce this sort of thing unless it's going to happen. [...]

Spotted by henriquejr

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC, Xbox One
Release: Canceled

Details

February

Black Desert - Beauty More Than Skin Deep

by Aubrielle, Friday - February 05, 2016 14:36

Rock, Paper, Shotgun's Steven Messner says that Black Desert Online's beauty could be "more than skin deep", and says some intriguing things about the upcoming MMO...

Thanks, Lostforever.

I am bored to death of MMORPGs. Not their potential mind you, but the execution. The seemingly endless chains of quests, the sole focus on murdering everything that doesn’t give you a quest (and some things that do), and, perhaps most of all, the way developers think that shoving more quests into the meat grinder is the solution to prolonging a game’s lifespan.

This is exactly what I was expecting to see when I sat down and hesitantly logged into Black Desert Online for the first time. Here we go again, I thought. But within my first hour of playing, Black Desert Online revealed that it was more than just a pretty face (and some not-so pretty faces). It made me feel something that I haven’t felt while playing an MMORPG in a very long time: I felt lost. The good kind of lost.

More.

Black Desert

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Black Desert - New Trailer

by Aubrielle, Tuesday - February 02, 2016 02:14

Daum Games Europe has released a new teaser trailer for Black Desert OnlineBDO will launch on March 3.

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Black Desert

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

January

Star Citizen - Free Fly Event

by Hiddenx, Saturday - January 30, 2016 22:27

Joxer spotted the Star Citizen Free Fly Event starting next week:

Greetings Citizens,

On the fence about Star Citizen? Why not give it a try and see what we’re building! For the next week, we’re enable Free Fly access to all accounts… which means that anyone can jump in to Star Citizen Alpha 2.1.2 today! The Free Fly event gives everyone access to three unique parts of the Star Citizen experience:

  • Star Citizen Alpha 2.1.2 – Also known as Crusader or the “mini-PU,” this is the nucleus of the world we’re building! Featuring multiple space stations and environments, scripted missions, places to explore and more, Alpha 2.1.2 is your first look at a much larger universe!
  • Arena Commander – Arena Commander is a ‘game within a game’ that we’ve used to develop our flight mechanics and ship combat balance. Take on human opponents or an AI swarm in single seat fighter.
  • Social Module – Interact with other players while you explore our first landing zone, ArcCorp! The Social Module is intended as a starting point for our world building,

You can register for an account here to get started. If you already have an account from a previous Free Fly, you’re all set! Just log in via the Star Citizen launcher. This is the first Free Fly that includes Crusader, so there’s more to explore than ever before. Free Fly accounts will have access to the Hornet F7C military fighter, the Aurora LN starter and the Mustang Delta interceptor.

Star Citizen

SP/MP: Massive
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: In development

Details

Fable Legends - Interview w/Stuart Whyte

by Aubrielle, Saturday - January 30, 2016 01:21

Couch found an exclusive interview with the director of Lionhead Studios, Stuart Whyte, on the upcoming Fable Legends.

Thanks, Couch.

The highly anticipated Fable Legends is expected to be a truly next-generation title that will revolutionize the world of multiplayer gaming, and also go down in history as one of the best experiences overall. The game will follow the highly successful and increasingly popular Free-to-Play model (F2P), and include micro-transactions for various in-game purchases.

The much-loved Fable series has given us an entire world of imagination and possibilities, and kept us mesmerized by the gripping tales and enchanting world. This is where the upcoming Fable Legends takes its core inspiration from. The amazing and unique designs, the stylized characters, and the beautifully vibrant graphics are simply unbelievable, and yet still familiar to Fable fans.

Bidness Etc spoke exclusively to Stuart Whyte, Studio Director for Microsoft’s Lionhead Studios, the team responsible for titles such as Black & White, and the Fable series. If you are not aware of the game, you must be wondering why and how it will “revolutionize” the genre, and why we think it is truly next-gen. Read on.

More information.

Fable Legends

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC, Xbox One
Release: Canceled

Details

ESO - Thieves Guild Launches in March

by Aubrielle, Saturday - January 30, 2016 00:46

The Elder Scrolls Online's new Thieves Guild DLC will launch for PC on March 7.

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The Elder Scrolls Online: Tamriel Unlimited’s first DLC of 2016 will arrive in March with the Thieves Guild pack, launching March 7 on PC, March 22 on Xbox One and March 23 on PlayStation 4.

Following this announcement, a new trailer giving us an indepth look into the DLC pack was also released.

The Thieves Guild DLC pack will feature an all new passive skill line following the Guild, new Justice gameplay and hours of new story content. It will also add a new area in the southern lands of Hammerfell, Hew’s Bane, where players of all levels can initiate the DLC content. A new 12-player trial, Maw of Lorkhaj, will also be available as well as new group bosses and unique costumes, motifs and item sets inspired by the Thieves Guild.

This DLC will be available at no cost to those with an active ESO Plus membership, but it will cost 2000 crowns in the Crown Store for others.

The game will also receive a base-game patch which will affect all players, featuring a 64-bit client for PC and Mac, scrolling combat text, combat and gameplay balances and grouping improvements and incentives. The patch will add improved facial animations on Mac and prioritisation of animations during combat too.

Check out the video above to take a look at the new content to be added. Sneaking through the shadows does look like a nice change from constantly annihilating everything in my path!

More information.

Source: Pixel Dynamo

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Shroud of the Avatar - Final Wipe in July

by Aubrielle, Friday - January 29, 2016 02:06

Rune_74 tipped us off to Shroud of the Avatar's goal.  They plan to do their final lot selection and final character wipe in July.  Launch is still TBA, and they admit that a normal launch may not happen...

Thanks, Rune_74.

Greetings Avatars,

We are incredibly excited to announce that we have scheduled final lot selection and our final wipe, including all social data (names, friends, guilds), for Release 32, July 28, 2016! After Release 32, we will no longer be wiping the game state. Your characters and your properties will be persistent from that date forward!

Please understand that final wipe is not “launch”. We will continue to be working to finish the game's story content well past final wipe, while we remain in Early Access. Until then, the game is neither "launched" nor complete, but as mentioned below, the concept of “launch” may not even be applicable to this development model. Launch will be when we pull the game out of Early Access and we start marketing / public relation campaigns to pull in new customers. We have no plans to do those things in July. We know that this plan will generate a lot of questions and stir up plenty of emotions, but we firmly believe this is the best possible course of action for the project.

More information.

Shroud of the Avatar

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development

Details

Elder Scrolls Online - Creative Director Speaks

by Aubrielle, Saturday - January 23, 2016 01:01

Elder Scrolls Online's creative director, Rich Lambert, tells us a little more about the upcoming Thieves Guild DLC.

Thanks to Couch for tonight's news.

The Thieves Guild will be Elder Scrolls Online's first DLC of 2016, and it's shaping up to be pretty massive in terms of content included. We caught up with ESO's Creative Director, Rich Lambert to ask a few questions about the recent info dump on the content pack.

MMORPG: Will the Maw of Lorkhaj (a new 12 player Trial) be scaled so that players of all levels can try it?  

Rich Lambert: Yep – the Maw of Lorkhaj will scale like our dungeons do. The leader of the group determines the level of the Trial. Note – in order to get on the leaderboard, the leader must be VR16 and the trial difficulty be set to Veteran. It’s also our very first Trial that has both a Normal and Veteran mode!

MMORPG: What's this about Trespassing? Explain!

RL: We’ve added in more criminal activities into the justice system. Specifically:

Trespassing - Certain locations in Abah’s Landing are off-limits where just being seen there is considered a criminal act. These locations are accessible via clearly labeled entrances that make it clear you will be trespassing. While doing so, the on screen justice indicator will notify you of your illicit status.

Criminal Mischief – A bunch of different actions fall under this criminal category. (forgery, vandalism, etc) While you are on quests or exploring Hew’s Bane these actions will be highlighted in red before performing them to indicate their criminal implications. Being witnessed performing criminal mischief will incur bounty, just as with other crimes.

Bounty Pardons - Given the Thieves Guild has certain “connections” they may at times reward their members with documentation which conveniently erases some of your accrued bounty.

MMORPG: Can you preview any of the skills we'll see in the Thieve's Guild line?

RL: For Thieves Guild skill line we’ve added in all new passive skills. The focus of this line is to improve your toolset as a thief – the easier it is to either escape the law or reduce being noticed during criminal activities, the easier it is to be a successful thief. A really good example of this would be Clemency, which is the ability to sweet talk your way out of being arrested by a guard for a limited amount of time.

MMORPG: What are the benefits we'll see with a 64-Bit client?

RL: Players will see some pretty significant stability improvements (i.e. – less crashing or stuttering) as well as overall performance improvements as the 64-bit client will be able to take advantage of larger memory pools.

More information.

Source: MMORPG.com

Elder Scrolls Online

SP/MP: Single + MP
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released

Details

Elder Scrolls Online - Thieves Guild

by Aubrielle, Friday - January 22, 2016 01:12

Bethesda has released a first look at ESO's upcoming DLC pack, Thieves Guild.

Thanks to Couch for tonight's news.

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Thieves Guild DLC Game Pack Features & Content

  • Join the iconic Thieves Guild for the first time in ESO
  • Hew's Bane, a new zone available to characters of all levels and home of Abah's Landing, the Thieves Guild headquarters, located in the southern peninsula of Hammerfell
  • Hours of exciting new story content and quests that will take you through all your favorite areas of Tamriel
  • A challenging, new 12-player trial: Maw of Lorkhaj
  • Formidable new group bosses and delves to conquer
  • The addition of new criminal activities
  • A new passive skill line exclusive to members of the Thieves Guild
  • Unique costumes, motifs, and item sets inspired by the devious Thieves Guild

Base Game Patch Features & Content

  • A 64-bit client for PC and Mac
  • Improvements to grouping including incentives and cross-alliance grouping outside of the Grouping Tool
  • Tons of combat and gameplay balance changes
  • Scrolling combat text (SCT)
  • Improvements and updates to Cyrodiil and its campaigns
  • Access to content from other alliances in any order you choose upon reaching Veteran Rank 1
  • Prioritization of animations during combat
  • Improved facial animations for Mac
  • …and more!
  • Source: Bethesda Softworks

    Elder Scrolls Online

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: Released

    Details

    Black Desert - Free Character Creator

    by Aubrielle, Wednesday - January 20, 2016 01:26

    Everyone has seen screenshots of just how gorgeous Black Desert Online's character creation system is.  But now you can see for yourself - a free version of their character creator has been released.

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    If you haven't been following Black Desert Online's development, you probably know it as 'that one with the crazy character creator', and you'd be right—we're approaching Black Desert's second and final beta, and the character creator has been deemed special enough for a standalone release ahead of time. You can download it and marvel at the results (hideous or uncomfortably beautiful) here. Any characters you make in the creator can be imported both to the beta and the finished game.

    More information.

    Source: PC Gamer

    Black Desert

    SP/MP: Massive
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: In development

    Details

    Diablo III: Reaper of Souls - Patch 2.4.0 Live

    by Aubrielle, Wednesday - January 13, 2016 08:25

    Diablo III's patch 2.4.0 is now live.  Greyhollow Island has been added, along with 24 new dungeons and a new combat mode, among tons of other things.

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    The Diablo 3 2.4.0 patch has been unleashed upon the Americas, and as promised, it's a biggie. It adds a new forested locale called Greyhollow Island, new additions to the Ruins of Sescheron and Leoric's Manor zones, 24 custom-designed “set dungeons” built around specific class sets, empowered Rifts, Season Rebirths, a revised Buff Bar, and the addition of "Action Combat," which is apparently a popular feature on the console versions of the game, to the PC edition. And those are just the big bits.

    The patch also makes a multitude of smaller changes and additions to the game, which you can learn more about by way of the video above. Blizzard noted that the patch is currently only live in the Americas region, so there's no need for alarm if you're not prompted to download it right away. However, if your home region is set to the Americas, you won't be able to log into Europe or Asia until those regions have also been patched. When that will happen, Blizzard did not say.

    A detailed breakdown of the Diablo 3 2.4.0 patch can be found on Battle.net.

    Source.

    Source: PC Gamer

    Diablo III: Reaper of Souls

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: Released

    Details

    Lord of the Rings Online - Dev Diary

    by Aubrielle, Friday - January 08, 2016 13:08

    LOTRO executive producer Athena "Vvyvanne" Peters comments on what happened in 2015 and what's to come in 2016 for the popular MMO.

    Hello all!

    2015 was a great year for LOTRO, and we hope you agree! We had many large beats to cover this year as we built out more of Gondor including the two great cities of Osgiliath and Minas Tirith. Additionally we took on major service upgrades including building a brand new store and consolidating our servers to a core ten worlds which are buzzing with activity these days.

    Unfortunately we also missed a beat this year with our plans to move into a brand new Datacenter. We wanted to have this new center launch by the end of this year, and while all of the hardware is up and ready to go. However, this upgrade in hardware also came with an upgrade in operating system from 32-bit to 64-bit. When we started load testing the new hardware, we learned that our chat system does not function properly on the new OS. As a result we have to architect a new solution for chat which will delay us into 2016. Updates to come as we work through the problem.

    Our story continues in 2016 with Riding with the Rohirrim to the Battle of Pelennor Fields and then taking the battle to the enemy as we push towards the Black Gates! It is going to be an exciting year to be sure.

    Major 2016 Initiatives:

    Level Cap increase to 105: Build on your heroism and power with 5 more levels of character advancement. Your Imbued Legendary Items will not need to be replaced, but will continue to grow and level with you.

    New Fellowship Challenges: The Battle of Pelennor Fields will contain a new instance cluster as well as a long awaited 12-man raid!

    New Collections: We will be adding UI elements to help you see and catalogue many of the items you can already find in game. Our first collection system will be around emotes. Ever wondered what emotes are available to you, what they look like or where you can get them? Now you will know!

    Quality of Life: Much like last year, we will continue to make quarterly patches that focus on bug fixing and general improvements to Quality of Life.

    Thank you for your continued commitment to this team and to our game. We look forward to seeing you in Middle-Earth as LOTRO enters its 9th year!

    More information.

    Source: GameBanshee

    Lord of the Rings Online

    SP/MP: Massive
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: Released

    Details

    Shroud of the Avatar - Update #157

    by Aubrielle, Tuesday - January 05, 2016 04:24

    Shroud of the Avatar rings in the new year with a huge update.

    Greetings Fellow Avatars!

    Here’s what we have for you in this week’s edition of Update of the Avatar:

    • Happy New Year!
    • Only 4 Days Remaining Until the Winter Reward & Price Expiration Deadline
    • Resolute
    • North Varisalla Foothills
    • The Making of The City of Aerie – Part 2
    • NPC Submissions Requested for Aerie and Resolute!
    • Dev+ Asset Packs Galore in December!
    • Brass Clockwork Raven
    • White Stone Castle Wall
    • Release 24-25 Christmas Decoration Contest Winners!
    • 24 Hours of New Year’s Parties!
    • New Years Day Costume Party In Obsidian Caverns
    • 4B’s Get In Shape Maze
    • In-game Community Events
    • Upcoming Events
    • Recommended projects to back

    More information.

    Shroud of the Avatar

    SP/MP: Single + MP
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: In development

    Details

    Black Desert - Interviews

    by Aubrielle, Tuesday - January 05, 2016 04:16

    Black Desert Online's project manager and marketing manager discuss the upcoming mmo's gameplay, localization, business model, and more.

    A big thanks to Couch for today's haul of news.

    Black Desert Online is certainly an interesting entry in the MMORPG field, with absolutely beautiful graphics, what can probably be defined as the best character creation features in the industry, and fast-paced action oriented combat.

    It will be released this year in North America and Europe for PC with a buy to play business model.

    In order to know more we asked a few question to Marketing Manager Rick van Beem and Project Manager Daniel Loehr, who talked about the reasons behind the decision to go buy to play, how the business model will be handled, the challenge behind the western localization, gameplay and much more.

    You can check out both interviews below.

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    More information.

    Black Desert

    SP/MP: Massive
    Setting: Fantasy
    Genre: MMORPG
    Platform: PC
    Release: In development

    Details

    Star Citizen - The Stars of Star Citizen

    by Aubrielle, Saturday - January 02, 2016 01:20

    Chris Thursten of PC Gamer tells us what a day in the studio is like with Mark Hamill, John Rhys-Davies, and other A-list talent as they bring the characters of Squadron 42 to life.

    In June I spent two days at The Imaginarium motion capture studio at Ealing Studios, London. Founded in 2005 by actor Andy Serkis, it has been used for Avengers: Age of Ultron and Star Wars: The Force Awakens. It is also where Squadron 42’s substantial narrative component is being pieced together, using a cast that includes Mark Hamill, John Rhys-Davies, Gary Oldman, Gillian Anderson, Mark Strong, Andy Serkis and many others.

    By the time I arrive filming has been progressing, on and off, for several months. Mark Hamill and John Rhys-Davies are working through what is left of their parts, and the production as a whole is coming to a close. It is the first time I have seen what over $100 million in funding looks like. That number can be difficult to parse, if you’re not a big-budget game producer. In Ealing, I learned that it looks like a lot of very expensive cameras, skintight suits covered in ping-pong balls, and a cast of top-flight actors.

    Bolted onto Squadron 42’s open-ended structure is a scripted narrative told through conversations in the open world and story missions. That world-class motion-capture rig is being used to map the likenesses of the cast into the game, striking for the sense that you’re inside a sci-fi TV show. This is a modern way of achieving what Wing Commander struck for in the 1990s. FMV is gone, but Hamill and RhysDavies are back. They’re no longer Christopher Blair or Paladin (and the aliens are no longer men in giant cat costumes) but this really does feel like a spiritual successor.

    “Right from the beginning it was something I wanted to do,” Chris Roberts says. “It’s fun—I haven’t done this in a game for quite a long time. We can take modern technology, fuse it with great acting... take it up a level, like Wing Commander took it up before.”

    More information.

    Source: PC Gamer

    Star Citizen

    SP/MP: Massive
    Setting: Sci-Fi
    Genre: MMORPG
    Platform: PC
    Release: In development

    Details